A premium, AI-augmented platform to configure and deploy professional custom game servers. Curated open-source stack, extreme customization, and self-host packages live now; managed proof provisioning is connected with paid starts gated behind ops checks.
Curation, a live configurator, managed provisioning, and an agent swarm that keeps your catalog fresh and your server tuned — so you focus on your community, not your config files.
Pick a framework, toggle jobs, vehicles, economy, voice and visual mods. Live compatibility checks and a real-time performance estimate as you build.
Only legitimate, open-source, redistributable resources (QBox, ESX, the ox suite & more) — license-cleared, dependency-mapped, and continuously updated.
Generate a ready-to-run server archive with templated server.cfg + txAdmin recipe. Managed provisioning stays gated behind Cfx-key capture, backups, live Stripe smoke, and ops review.
Download the protected core package and run it on any VPS or your own box today. Managed hosting uses Forge's private Linux/Panel fleet and keeps the seamless shard controller behind the API.
Managed servers can move players between live buckets for events, overflow, private scenes and friend sessions. NOME Buckets handles bucket/position/privacy state; QBox, ox and the shared database keep account progression attached.
Describe your dream server — "cyberpunk RP with glowing supercars and a deep economy" — and the assistant proposes a compatible, performance-aware loadout.
Accounts, orders, downloads and server records are live now. Managed controls are connected in proof mode and stay fail-closed until paid production gates are cleared.
Every delivered package is generated from a server-side policy engine, entitlement-gated, fingerprinted, and shipped with a provenance receipt. Self-hosted buyers get the protected core package they paid for; NOME Buckets scaling, fleet orchestration, curation, compliance checks, and managed operations stay Forge.
Archives include a Forge receipt with resource provenance, policy assertions, and SHA-256 fingerprints. Production can HMAC-sign receipts for support, audits, and abuse tracking.
The valuable path is not copied into the browser: catalog scoring, package fulfillment, entitlement checks, compliance gates, fleet provisioning, and NOME Buckets orchestration run behind the API.
The catalog is an allowlist, not a dump. Paid, leaked, escrow-protected, real-brand, and Rockstar-owned content are blocked by policy before they become a package.
NOME Buckets is the managed-hosting layer that lets a community jump between the public city, event bucket, quiet RP lane, or a friend session while the framework database keeps character data attached. The implementation stays private; the product feels simple in-game.
Players use the in-game bucket menu or commands like /buckets, /bucket event, /city public, and /bucketfriend <id>. NOME Buckets handles the live bucket jump while the normal framework/database layer owns character, inventory, home, money and progression data.
Run a public city, private creator scenes, launch nights, heists, or quiet RP sessions side-by-side. The managed fleet prepares extra capacity only when load justifies it, so you are not paying for idle boxes.
Customers can add legal resources, original NOME packs, and approved asset requests through the dashboard. Sensitive orchestration, entitlement checks, signing, and source/conversion internals stay server-side.
Start from a battle-tested, fully open-source framework. We handle the wiring, the dependencies, and the load order.
Pick a configuration template, and we do the setup & integration labor; managed hosting adds the private fleet, backups, NOME Buckets, dashboard controls, and ops gates. You pay for our configuration + hosting service — every public dependency is legal open-source software cloned from its upstream, never resold. You bring your own game copy and Cfx.re key.
Prices cover NOME Forge's setup/configuration and optional managed-hosting labor — not the sale of any third-party script. Public dependencies are license-cleared resources installed from their upstreams; first-party NOME resources are entitlement-controlled. We never aggregate or resell third-party paid assets, ship Rockstar game files, or touch leaked/escrow-protected content. You supply your own legally-owned copy of the game and a Cfx.re license key. Conforms to the Cfx.re Creator PLA (Jan 12 2026); see our compliance policy.
Choose a framework and toggle the jobs, vehicles, economy and visuals you want. We validate compatibility live.
We assemble a conflict-free, performance-tuned server with a templated config and the correct load order.
Download the files to self-host. Managed provisioning uses Forge's private Linux shard fleet after Cfx-key, payment, backup, and ops gates are clear.
Drop a cfx.re join link to your community, manage everything from the dashboard, add resources anytime, and use NOME Buckets when players need to jump to events or friends.
/airhelp and /mobilityhelp.
Yes. Build a config, download the archive and run the included launcher. You'll need three things only you can provide: a free Cfx.re server license key (2 minutes at the Cfx portal), your own legally-owned copy of the game on the client, and a machine with the server port open. Everything else is generated for you.
NOME Forge only distributes legitimate, open-source, license-cleared community resources and original configuration. We never ship Rockstar game files or paid/escrow-protected assets, and we operate within the Cfx.re platform terms. You supply your own game. See our compliance policy for the full breakdown.
They're roleplay frameworks that provide the core systems (player data, jobs, economy, inventory hooks). QBox (qbx_core) is the modern, performance-focused choice we recommend; ESX has the largest script library; QBCore is beginner-friendly with a huge community. The configurator only shows resources compatible with the framework you pick.
Self-host is the live product today: you run the protected core package on any VPS, dedicated box or locally. Managed hosting is the fleet-backed tier: Forge runs the Linux game nodes, shared progression database, backups, dashboard controls, and private shard orchestration.
On managed Forge servers, yes. NOME Buckets lets players move between the public city, event bucket, quiet RP lane, or a friend's session. The bucket system tracks bucket/position/privacy state, while the framework database keeps character, homes, inventory and progression attached to the same account. We explain the player commands publicly; the private scaling and entitlement system stays behind Forge.
That's the plan. We're building the catalog and configurator with framework-agnostic abstractions and GTA-6-ready tags now, so when the modding scene matures after launch we can port bundles fast. Start building your community on GTA 5 today and carry it forward.
Choose the game, pick your loadout, and forge a world your community will live in.
Build my server →